There are only 2 days left on the kickstarter for Rangers Project: The Protectorate Wars digital art book! We've been funded, so any new backers can be confident they'll be getting their reward. The current optimal pledge of $17 will get you the 100 page art book, and a 30 page additional art book of my past work on the Rangers Project. One final push, check it out here: kck.st/1dkwhua
Here's a first piece of work for the book (I wont be posting everything online, much will be book exclusive). Some may have seen this design before here fav.me/d5t6a3f and its almost ready to be produced as a miniature. The modeler/caster will be launching a kickstarter for it in a few weeks, so miniatures collectors be ready (12cm tall resin kit for 1:144 scale).
Designed for engaging enemy shielded units, this mech is controlled by its pilot through a neural jack in order to utilize its full flexibility. It has its own shield generators to protect itself from enemy fire, and especially from offensive shield forms. The majority of its weapons are effective at penetrating shields. Its shoulder pack rail guns provide long range punch, using solid slugs that cannot be pre-detonated. Up close it can use the pile launchers on its forearms to fire heavy projectiles that can overpower the friction of enemy shielding through crushing mass. Missiles afford it some extra ranged power and utility, often loading a variety of munitions. A handheld auto cannon (looped munitions feed for a sealed mechanism) also provides some supplementary firepower, but is often quickly depleted in an initial strike then dropped.
These neural mechs are the nightmares of inexperienced Elemental soldiers, and rightfully so when such towering mechs are purpose built for such a hunt.
Neat, like a slender variant of the Tau Imperial XV104 Riptide Battlesuit. Heavy duty, heavy weapon systems, good shielding. And perhaps as large as the XV104.
Awesome as always, my friend.
I love the design.
I missed the end, but the shield is nice touch, especially the way that round disintegrated and made a wave in the shield. I also like that you kept the lighting specific, however I would like to see the eyes/camera glow on the head, just something I always liked myself, unless it was glass or VR vision ala Metal Gear Rex. Either way, nice finish.