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Squad WIP4 by Shimmering-Sword Squad WIP4 by Shimmering-Sword
Slow going as usual, here's a little more progress :)

"Keep moving toward the objective, close in on them before they do the same to us"
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:icondavidvaradyszabo:
Good composition, I really have a hard job by finding anything to be criticized.
Probably some more depth could have been applied with placing the soldiers a bit further from each other (the one on the left side could have been put deeper into the available space) - that would have strengthened the three dimensional viewer experience.
Great dramatic impact achieved by the main character firing outside of the frame. The reduced color palette supports the story a lot, putting more emphasis on the shapes and composition. Also loving the shape of the heavy body armor and the west - and of course the details of the helmets, which makes the wearer look "non-human" and supports their hostile act this way.
Good job, keep posting quality artwork!
What do you think?
The Artist thought this was FAIR
9 out of 10 deviants thought this was fair.

:iconsedevri:
I have to start off saying that i really enjoy your work. Your very talented and I always look forward to seeing what you come out with next.

Now for this image. Over all i like it but there are a couple of points that i feel detract from it. For starters the characters in the front right firing the gun, there seems to be a slight proportion flaw....though i'm not quite sure if its the size of the gun or how bulky torso(i understand there is gear and armor there but still) and upper arms are compared with his hands and head.

The only other suggestion i have would be to create some sort of "particle effect" from the rear left characters hand to the Pyro Attack shes using. I don't mean anything obvious or too blunt but maybe just some implied lines or a "laser beam through fog effect" as this would help define what she is doing a little better.

-Vision: 3 because its a wip and not completed yet, i'm sure the finished image will be a 5 start.
-Originality: 4 because i really like how creative you are with your armor designs and your "super powers"
-Technique: 4.5 you have amazing skills and your putting them to great use here, only minor "flaws" if you can even call them that.
-Impact: 3.5 once again because its an unfinished image, i can't wait to see the finished work.

Hoped i helped some.
What do you think?
The Artist thought this was FAIR
3 out of 3 deviants thought this was fair.

The Artist has requested Critique on this Artwork

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:iconmilitant-jester:
Militant-Jester Featured By Owner Aug 7, 2013   General Artist
Fucking gorgeous colors
Reply
:iconxenoverist:
Xenoverist Featured By Owner Oct 7, 2012  Hobbyist Photographer
Awesome stuff! helmets inspired by Appleseed: Ex Machina's Bryarios?
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Oct 7, 2012  Professional Digital Artist
Had these around before I heard of appleseed.
Reply
:iconxenoverist:
Xenoverist Featured By Owner Oct 8, 2012  Hobbyist Photographer
In that case awesome design!
Reply
:iconhhiste:
hhiste Featured By Owner Sep 22, 2012   Artist
The same quotation could be applied to art, as I see it.
The "they" being Doubt in one's own abilities, Fear of failure, and Laziness.
Reply
:iconsomerandomguy459:
somerandomguy459 Featured By Owner Sep 15, 2012   Digital Artist
Looks really cool, what are these guys from? Kinda remind me of the game blacklight
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Oct 6, 2012  Professional Digital Artist
My own designs, not quite a solid story yet but getting there. Mine came before blacklight :D
Reply
:iconreganov:
Reganov Featured By Owner Sep 3, 2012   Digital Artist
I like the monstrous feel in the helmet design, very cool!
Reply
:icondartgarry:
DartGarry Featured By Owner Aug 24, 2012
+!!!
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:iconshimmering-sword:
Shimmering-Sword Featured By Owner Sep 12, 2012  Professional Digital Artist
:)
Reply
:iconzacharymadere:
ZacharyMadere Featured By Owner Aug 8, 2012  Professional Digital Artist
This is awesome! I had a tough time choosing which one to favorite! Can't wait to see the finish, I think when you fix some things like the hand and the ammo pouches on the character closest us it will really come together. Detail is such a pain in the ass. Also I think the character looking up, his left arm is a little long. I always flip horizontally and errors become obvious. Anyways, I know you weren't really asking for feedback, I just know getting those things looking right helps me get the momentum to finish a painting!
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Aug 19, 2012  Professional Digital Artist
Details are indeed the killer on this one. I set a high bar from the start.
Reply
:iconssg-scorps:
SSG-Scorps Featured By Owner Jul 22, 2012
I'm reminded of Briareos fro Appleseed.
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Jul 22, 2012  Professional Digital Artist
Just less derpy :P
Reply
:iconkeough-white:
keough-white Featured By Owner Jun 8, 2012  Hobbyist Traditional Artist
pichuuu pichuu *laser sfx
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Jun 16, 2012  Professional Digital Artist
I dun see no lasers here boiiiii :P
Reply
:iconilovegearsofwar:
ILoveGearsofwar Featured By Owner Jun 7, 2012  Hobbyist Digital Artist
Cool you should do a comic man I would like to see that.
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Jun 16, 2012  Professional Digital Artist
I would if it didn't take so much work, also so much redrawing things over and over :D
Reply
:iconilovegearsofwar:
ILoveGearsofwar Featured By Owner Jul 24, 2012  Hobbyist Digital Artist
oh ok
Reply
:icondoan04:
Doan04 Featured By Owner Jun 6, 2012
In the military, one of the first things soldiers learn is to hide your cigarette, when smoking at night.
As the GLOWING light can mean your death. No real military would ever add constant glowing lights on their troops.


But I like the overall image.


BTW: Is that an "invisible" guy hanging from the wall in the left?
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Jun 6, 2012  Professional Digital Artist
These suits are made for nothing but highly escalated combat. The front suits shoulders generate ion particles that are funneled into lightning type attacks, the middle one uses energy blades (yet to paint in), and the far girl is showing off her pyro skills. They create massive signatures on sensors, much of their special equipment glows hot or makes other bright emissions (like the particles), and their energy shield bubbles glow when contacting objects or shifting form.
The glowing eyes ARE a showy element, but you can see how it's not so bad with everything else going on :D
If an enemy was without thermal and energy sensors and for some reason using stealth was preferable, these could run "dark", but for their specialization that idea starts to become more fantastical than glowy bits :P

Highground guys are dead/dying, just not rendered in yet.
Reply
:icondoan04:
Doan04 Featured By Owner Jun 6, 2012
Ok, you made a good explanation. I shall accept the glowing lights. :>

And thanks for the explanations. I was actually wondering about the weird pose in of the middle guys(thought one is helping the other).
And I didn't realize that there is an upper floor.


Oh, and forgot to mention that I like the Helmet design. Nice and aggressive. Inspired by dinosaurs?
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Jun 6, 2012  Professional Digital Artist
I've experimented with a lot of shapes for their helmet over many years but it was always tough to find shapes I like, the visor is a big issue there. Eventually I tested out adding "teeth" to the visor and that did a good job of breaking up the form. Now so long as I do the "toothed mouth" visor I can make more shapes look good. I haven't directly references any creatures, but it's definitely supposed to look animalistic.
Reply
:iconcarbon52:
Carbon52 Featured By Owner Jun 6, 2012  Student Digital Artist
But wait. What if you were in a place where not being all glowey would make you stand out? Or if you'd be seen no matter what you did anyway? In a Sci-Fi story there would be many ways of sensing enemy movements that would be hard to block out.
Reply
:icondoan04:
Doan04 Featured By Owner Jun 6, 2012
You're right, camouflage is not of much use in a space station.
Reply
:iconyagamiseven:
Yagamiseven Featured By Owner May 23, 2012
Looks great
Reply
:icontoolkitten:
ToolKitten Featured By Owner May 18, 2012  Professional General Artist
dude, the colors and brush strokes in this are sexeah!
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 18, 2012  Professional Digital Artist
Haha thanks Nei. Now if only I'd get my ass into high gear so I can work on these personal paintings AND keep up with work :D
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:icontoolkitten:
ToolKitten Featured By Owner May 18, 2012  Professional General Artist
lol when you figure out how to do that, LMK.
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:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 18, 2012  Professional Digital Artist
If I worked half the hours you do I'd be a very content artist.
Reply
:icondreadhaven:
DreadHaven Featured By Owner May 17, 2012
Looks like a mix of reach, cod and bf3. It pure mind blowing awesome!
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 21, 2012  Professional Digital Artist
Why must it look like these things?
Reply
:icondreadhaven:
DreadHaven Featured By Owner May 21, 2012
Not saying that it does (well I did, but I know you didn't rip them off) but it just gives off the same kind of feel I get when I play those games. The Epic struggle of Reach, the bad ass factor of COD and the tactical, gritty feel of BF3.
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 21, 2012  Professional Digital Artist
I think a better way of expressing that is saying in general that you could envision this as an FPS. The current "phase" of "consumers" (non creatives) is to discredit originality by pairing everything to popular properties. It doesn't bother me too much because I know it's just misguided expression and lack of knowledge in subtle variety, but a lot of artists are being discouraged or maddened because they can't draw a soldier without it being called COD or Halo. I can't draw an Elemental without it being called Brearios, everyone thinks my Ranger soldiers are in Blacklight, and even my Battletech art gets compared to other mecha series.
Artists just want to be called original :)
Reply
:icondreadhaven:
DreadHaven Featured By Owner May 22, 2012
Yeah, sorry. I know that it is completely different, it just geve me a comparable feeling. I used big names like that because other items I could have mentioned might not have been something that you heard about. And no, your guys look nothing like halo, or cod, or bf3. Just clearing the record :P. But yeah, I get that sometimes. But that's the joy of people not knowing my stuff exists, I don't have to put up the that bull crap.
So, sorry if I offended you. It was intended as a complement.
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:iconmaddog3060:
Maddog3060 Featured By Owner May 15, 2012
Those helmets are shark-tastic.
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:iconxxf4de2bl4ckxx:
xXF4de2Bl4ckXx Featured By Owner May 14, 2012
IT IS FUCKING EPIC!!
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 16, 2012  Professional Digital Artist
:D
Reply
:iconp3x310:
P3X310 Featured By Owner May 11, 2012
Is that a corridor? If it is, maybe some ceilling lights could do. It would probably require some work, but I believe it would go well with those bad guys up top hiding in the shadows...
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 16, 2012  Professional Digital Artist
Outdoor corridor, could add lights, might forget to :P
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:iconyagamiseven:
Yagamiseven Featured By Owner May 10, 2012
Looks good
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:icon8-tames:
8-Tames Featured By Owner May 9, 2012
The red is so juicy and I can't get enough of it. Its delicious, in a sense.

LOL
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:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 9, 2012  Professional Digital Artist
:P
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:iconanaithnidesblenin:
AnaithnidEsblenin Featured By Owner May 9, 2012
Oh, much better color contrast. ^w^
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 9, 2012  Professional Digital Artist
Colors and contrast haven't changed, only the level of detail (normal for a WIP) :P
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:iconanaithnidesblenin:
AnaithnidEsblenin Featured By Owner May 9, 2012
Eh, you know what I meant Shimmering.
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 9, 2012  Professional Digital Artist
If you just mean general refinement and details, then yeah. But that's not what color contrast is :D
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:iconanaithnidesblenin:
AnaithnidEsblenin Featured By Owner May 10, 2012
Shhh, I am new at this stuff. >_> :D
Reply
:iconcolourbrand:
Colourbrand Featured By Owner May 9, 2012  Hobbyist Digital Artist
ooooh! Liké more! Can imagine them saying "Move peeps!!"
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner May 9, 2012  Professional Digital Artist
And still plenty more development to come.
Reply
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