The detail is wonderful on the tank, but the vertical layout has one problem: there is a little too much empty space up in the sky. this could be solved by removing some of the fire in the lower half, but mostly there's just too much gray sky up there.
that one turret that's pointing at the viewer is a string element. You might be able to make it better by showing it charging with the blue light the others are shooting.
The other thing here is that the tank is just sitting there. That may have been your intention, but it might make the piece stronger if it were moving along the landscape. Some dust from the treads and suggested blur on the treads could help.
I am a huge fan of Bolos so i have read some of the books, my faverite is Bolo Rising, you should read that if you have not but let us get the business
I like how it is not as towery as many are and the fact that it has the morters and heavy howitzers as well as the missiles, plus the fact that its not alone ( even in the early parts of ww2 no one tanks moved anywhere alone if they could help it)
though i do have some problems with this, one all the curves are what you could call a SHOOT THERE SHOOT THERE place for it it like shooting a hole but this is fan art not a design for a real things so in my mind this is the best Bolo fan art that i have seen to date!
Your Bolo looks great for the most part but one thing I can point out is that your Hellbores (I assume the three largest guns on the upper deck are Hellbores as that's what Bolos are armed with) look underpowered. Keep in mind firing a Hellbore is something akin to taking the blast of a hydrogen bomb and squeezing it through a straw. Other than that the image looks great. Thanks for sharing it with us.
Haha, dat epic 10 months later reply What I mean is an actual nuclear beam is so bright that looking at it will blind you, the image would literally have to be pure white to not look under powered. Alternatively you could wager a properly adjusted "exposure" of the image, in which case you'd only see the beam and the rest would be extremely dark. Other than that an improvement would be to have better effects like shockwaves, but I wasn't such an effects guru back then. Another note is that while I probably could make the shots look more intense if I were to do this piece again today, no other piece of bolo art exists that has weapon fire as intense as mine shows, so it seems I'm the leader of the pack right now
You could have made the diameter greater. I studied lasers. I know about intense light sources and scatter radiation, take my word for it. But I'm not focusing on just the hellebores. Its a good image and overall it doesn't leave much to be desired.
basically self aware autonomous tanks which started out as "continental siege weapons", but as time went on they became larger and smarter, upgrading them to "planetary siege weapons". The main cannon of a Bolo is known as a "Hellbore", pretty much as hydrogen based warhead, flash frozen, then shot out at half the speed of light; designed to take out large ships in high orbit, and the ship behind it. There is a lot more to a Bolo than straight firepower, here's a wiki file on the tanks themselves [link] but if your really interested in a good story look into a copy of "Bolo!" by David Weber, if you love sci fi you've love Bolo.
Ever wondered why these things never seemed to sink into the ground from sheer weight as they should? Not to mention how much fuel they use, how slow they must go, how fast they would had burnt out their armaments to be useful etc. etc.
The majority of it's underside surface is tracked, nice even ground pressure. It runs on some form of "unlimited" power source (nuclear etc), so fuel isn't an issue. It also has an anti gravity generator which it uses to drop in from orbit, this would also keep it's ground pressure at a preferred level. As for ammo that majority of it's weapons are a plasma-fusion type that run on hydrogen. All it needs is water/moisture to harvest and produce munitions.
Not specs I came up with though, just following the reference details.