I noticed Catalyst has finally released the XTRO: Succession Wars ebook. My work on the book was finished over half a year ago but I had to sit on the art while it's release was delayed.
Here it is though and I'm excited to show it, a Marauder design that I collaborated on with Matt Plog. Turns out Catalyst was trying to redesign a marauder at the very same time I was publicly redesigning it, when they saw what I had done they pulled me in to help out. After we got the design nailed down Matt plog whipped up some great TRO line art of it and I came up with this painting, which turned out to be used as the cover.
Shown, a Free Worlds League Marauder-4X 75ton heavy mech going through live fire trials on the Ronin Inc testing fields. It uses special cooling jackets around it's blazers to keep heat in check. Loadout: 2 Binary Laser Cannons 2 Short Range Missile 6's
Enjoy.
*Edit* Thanks to ^3wyl and ^alltheoriginalnames for the DD. I'd like to again give a shout out to ~mattPLOG for the fun collaboration on this design. He's a great battletech artist.
Good afternoon!. I am not sure about where to start since weapons along robotics is a great "product". The first relation I did after looking at this work was "Highlander Marauder", though this one seems far from that, because this Marauder provokes a much different impression. This model is for sure a weapon to provoke high impact in the front line, not only over a single objective!.
I must personally say that while looking deeper at colours, the purple colour kind of makes me think in other least aggressive items, but if you see it as "combinations", of course it does fit quite well with the background. I don't know how to express it well, but the damage being made on the Armour gives live to the realism of a munition exchange (battle).
I like the surroundings, the destruction is all around, saying clearly "This is a war zone".
Quite a different model, but aren't weapons about innovation and new designs for different cases and situations?. Yes!. Is good to see a new scene and/or design!.
Overall, excellent quality of work. My only complaint is that the angle does not give much of a sense of how long, front to back, Marauder torsos tend to be. And that, I think, is more of a nit-pick. The paint scheme screams "proving grounds" rather than testing in real combat. The yellow/black striping is the big one on that. Without that, I'd call the prominent presence of the Marik purple to be an indicator of a parade unit, or perhaps an elite outfit that eschews traditional camo patterns. I'd love to see an urban camo composed of straight vertical and horizontal lines with varying shades of gray, maybe with the lines composed of digital blur, kind of like modern digital camo patterns.
I must personally say that while looking deeper at colours, the purple colour kind of makes me think in other least aggressive items, but if you see it as "combinations", of course it does fit quite well with the background. I don't know how to express it well, but the damage being made on the Armour gives live to the realism of a munition exchange (battle).
I like the surroundings, the destruction is all around, saying clearly "This is a war zone".
Quite a different model, but aren't weapons about innovation and new designs for different cases and situations?. Yes!. Is good to see a new scene and/or design!.
Keep the good work Shimmering-Sword!.
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